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dc.contributor.author | Zamir, Ramsha Reg # 28319 | |
dc.contributor.author | Saeed, Maryam Reg # 28279 | |
dc.contributor.author | Hassan, Muhammad Saad Reg # 28297 | |
dc.date.accessioned | 2019-07-31T04:20:42Z | |
dc.date.available | 2019-07-31T04:20:42Z | |
dc.date.issued | 2018 | |
dc.identifier.uri | http://hdl.handle.net/123456789/8850 | |
dc.description | Supervised by Engr. Ayesha Zaveri | en_US |
dc.description.abstract | The main goal of this project is that games are developed to provide entertainment, re uce stress, and sharpen the minds of players. Games are now the top category and the number of customers playing games on mobiles has increased tenfold in the last year, and it seems like the invention of every new technology comes along with games. On most new platforms, games are one of the first things that people try. The purpose of the program is to have some fun at work when you’ve finished all of your projects or at home when you come back from hectic routine. In the fast-growing field of software engineering and development and rapidly growing sector of game development the future is hard to predict. We are working with this game as or software Final Year Project, as a part of our degree we have chosen this type of work for doing better with the development cycle, development period, graphics, scripting, adopting new technology and animation. We are developing an android game based on voice and it will be highly functional and rich in graphics. It is a complete strategy game with different levels. Different levels are designed for different age groups. A game is much more than just its software. It has to provide content to become enjoyable. The software part of project is not the only one, and it must be considered to all other parts: the environment of the fame, story, character, game plays, and artwork. even more Hangman Voice Over is a kind of invention which leads to technological advancement. Disables can also play this game which influences a positive impact on their minds. It may also leave a positive learning impact on kids. | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | Bahria University Karachi Campus | en_US |
dc.relation.ispartofseries | BSE;MFN 102 | |
dc.subject | Project, Technology, Hectic, Voiceover, Animation, Artwork, Advancement | en_US |
dc.title | HANGMAN VOICE OVER | en_US |
dc.type | Thesis | en_US |