Show simple item record

dc.contributor.author Muhammad Awais, 01-134141-068
dc.date.accessioned 2018-08-10T04:16:00Z
dc.date.available 2018-08-10T04:16:00Z
dc.date.issued 2018
dc.identifier.uri http://hdl.handle.net/123456789/7224
dc.description Supervised by Mr. Saroor Zaidi en_US
dc.description.abstract Modern hand held devices such as smart phones, tablets and mobiles have become power full in recent years. Dramatic breakthroughs in processing power along with the number of extra features included in these devices have opened the doors to a wide range of commercial possibilities. Augmented Reality(AR) as an emerging technology in the mobile computing. AR has been used as a tool for enhancing collaboration between the read world and virtual environment. One of these fields where AR has been used in the TryBeforeBuy. The purpose of this project is to Augment the jewelry on face to identify the best selection before buying any jewelry item. AR is best tools for this project to enhance the feature of TryBeforeBuy mobile app. AR provides a real time world environment and allows the reviewers to interact with scene live. There are various augmented factors such as audio, visual, computer graphics. One of these computer graphics has been used in this project. The main development of this project in C-Sharp language by using Unity Editor by using some C++ and Java as plug-in. We use the Android Software Development Kit (SDK) and Native Development Kit (NDK) which includes variety of tools that help us develop mobile applications on the Android platform. i en_US
dc.language.iso en en_US
dc.publisher Bahria University Islamabad Campus en_US
dc.relation.ispartofseries BS (CS);P-6741
dc.subject Computer science en_US
dc.title Try Before Buy en_US
dc.type Project Reports en_US


Files in this item

This item appears in the following Collection(s)

Show simple item record

Search DSpace


Advanced Search

Browse

My Account