| dc.contributor.author | Agha Khan Baba Khan, 01-134131-004 | |
| dc.date.accessioned | 2017-05-07T10:42:40Z | |
| dc.date.available | 2017-05-07T10:42:40Z | |
| dc.date.issued | 2016 | |
| dc.identifier.uri | http://hdl.handle.net/123456789/513 | |
| dc.description | Supervised by Ms. Saima Jawad | en_US |
| dc.description.abstract | In the past couple of years, there has been a significant increase in the number of people playing e-games. Since technology is available to easily, almost everyone has the required machinery to play e-games. The main aim of this project is to develop an interactive gaming environment through which students can learn important concepts of programming via playing different games. Student’s learning can be determined by scores in the games. The earlier version of this version implemented the programming concepts such as Conditional Statements, Arrays, Loops, Inheritance and Abstraction. The Programming concepts implemented through the games in this version of the project are Constructors, Composition and Queues. Basic error detection/syntax debugging is also implemented as a game to make student aware of the common mistakes made while writing a code. Platform used to develop this project is Unity 3D and C# language. It is expected that the interactive gaming environment developed will play an important role in building a much clearer picture of the programming concepts and portraying it to the students. This game based learning environment is called Programmer’s Den. | en_US |
| dc.language.iso | en | en_US |
| dc.publisher | Bahria University Islamabad Campus | en_US |
| dc.relation.ispartofseries | BS (CS);P-5776 | |
| dc.subject | Computer Science. | en_US |
| dc.subject | CS | en_US |
| dc.title | A Game base Learning Environment for Programming Concept Building | en_US |
| dc.type | Project Reports | en_US |