G3DG (A 3D Game Environment) (P-0487) (MFN 1827)

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dc.contributor.author Faizan-ul-Haq, 233021-014
dc.contributor.author Umer Ayaz, 233012-038
dc.date.accessioned 2017-08-16T05:12:50Z
dc.date.available 2017-08-16T05:12:50Z
dc.date.issued 2007
dc.identifier.uri http://hdl.handle.net/123456789/4457
dc.description Supervised by: Saima Jawad en_US
dc.description.abstract This report is written in the context of submission of Final Year Project documentation. The purpose of the project was to design and implement a game environment, which basically provides a game-developing platform for the developers to work with.G3DG provides game developers a toolkit, which encompasses almost all 3D graphics core concepts. Its AI (artificial intelligence) path finding part helps users to calculate shortest path with hurdle avoidance in a 3D environment. en_US
dc.language.iso en en_US
dc.publisher Software Engineering, Bahria University Engineering School Islamabad en_US
dc.relation.ispartofseries BSE;P-0487
dc.subject Software Engineering en_US
dc.title G3DG (A 3D Game Environment) (P-0487) (MFN 1827) en_US
dc.type Project Report en_US


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