Abstract:
"Planet Runner" is an innovative game that combines fun and learning, taking players on a journey through virtual planets. In this game, players explore gravity on different planets in a way that makes gameplay and learning enjoyable. The game creates an immersive experience that uses virtual reality to get the experience virtually. From the designing and coding part of “Planet Runner” development, the tools used were Unity, Blender, and Sketchfab. The user manual guides players input and refers to how one controls the game and interacts with its elements. The conclusion reflects on recommendations for future research about players educational impact and engagement. “Planet Runner’ is nothing short of a game, it is but an insight into the real fun, combining gaming and education. The lessons learned from the project shall pave the way for interactive and educational gaming in the future.