Abstract:
Dyslexia is a neurological learning disorder that builds strain in reading, identifying letters, learning word patterns, visual design, speech sounds. In dyslexic people, the brain processes written material differently. It is often a genetic condition, and not the result of poor teaching, or upbringing. Very few cases are effected by brain injury or trauma. This condition makes it hard to recognize, spell, and decode words. Due to these reasons, dyslexic children face difficulty while using the software. Whereas use of software in educational field is increasing day by day for different activities. This research are suggest a dyslexia friendly interface framework. Surveys and application case study are used to design a suitable user interface guidelines/framework to improve the usability of the educational applications for such children. The results are validated by building an educational mobile game according to the proposed framework.