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dc.contributor.author | Sattar, Hanna Abdul Reg # 19377 | |
dc.contributor.author | Ali, Syed Mujahid Reg # 19400 | |
dc.contributor.author | Asif, Sarmad Reg # 19395 | |
dc.date.accessioned | 2017-06-22T09:14:52Z | |
dc.date.available | 2017-06-22T09:14:52Z | |
dc.date.issued | 2013 | |
dc.identifier.uri | http://hdl.handle.net/123456789/2004 | |
dc.description | Supervised By : Furqan Hussain Essani | en_US |
dc.description.abstract | Organizations spend a lot on their employees by organizing social events in order to make them grow their individual skills, team collaborations, leadership qualities and other aspects. By organizing these events, the organization administrations tend to analyze the strengths and weaknesses of their team and individuals and later make decision accordingly. This was seen as leading problem for almost every developing organization. Since, organization look forward for their growth and spend highly to improve it, considering this, a solution of making the employees play a computer game, actually a Role Playing Game in a team and behind the scenes the game AI creating a social graph or a network doing the analysis implicitly. So this 3d role playing game resides over breath taking adventures, challenges and survivals. Players play as individual and as well as a team role. Player can also take decisions over the challenges confronted. This project covers a couple of audiences, first and foremost the game for organizational analysis and as well as a stand-alone 3d RPG for gamers’ entertainment all around the world. f | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | Bahria University Karachi Campus | en_US |
dc.title | MMORPG FOR TEAM DEVELOPMENT | en_US |
dc.type | Thesis | en_US |