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dc.contributor.author | 03-135192-006, Muhammad Ali | |
dc.date.accessioned | 2025-01-10T09:09:50Z | |
dc.date.available | 2025-01-10T09:09:50Z | |
dc.date.issued | 2023-05-18 | |
dc.identifier.uri | http://hdl.handle.net/123456789/18933 | |
dc.description | Supervisor: Summaira Nosheen | en_US |
dc.description.abstract | Video games are a ubiquitous part of almost all children’s and adolescents’ lives, with 97% playing for at least one hour per day in the United States. Games improve Human cognitive skills. Some key features of cognitive skills include perception, attention, memory, reasoning, problem-solving, decision-making, creativity, and critical thinking. First person Shooting games are always most famous and favourite among all gamers since the start of gaming history. The classical shooting games has mode where you have to complete all levels to win the game. But this is not all about the shooting game or to complete the levels in a particular time. Other Android Game provide only one mode but this game offers a unique feature by providing three distinct modes in one Android game. The name of this game is Zombies Fighter which is a First Person Shooting Game. As the name shows the game is based on killing and defending. The main objective of the game is to kill all zombie through shooting guns, hand grenades and other weapons. By the money that user earn user can use it to purchase new guns and cars. This is an offline game and focus on user privacy by not collecting user data. Unity 3D is used to design and create Zombies Fighter game. Visual Studio, C#, Story Blog (Sounds), AudioSparx, Mixamo (Animation) and SketchFeb are the tools used to construct the game. | en_US |
dc.language.iso | en | en_US |
dc.relation.ispartofseries | ;BULC1121 | |
dc.title | Zombies Fighter | en_US |
dc.type | Project Reports | en_US |