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dc.contributor.author | Mahpara Zamid, 01-235192-036 | |
dc.contributor.author | Sanawar Iqbal, 01-135201-091 | |
dc.date.accessioned | 2024-02-26T07:41:48Z | |
dc.date.available | 2024-02-26T07:41:48Z | |
dc.date.issued | 2023 | |
dc.identifier.uri | http://hdl.handle.net/123456789/16986 | |
dc.description | Supervised by Dr. Muhammad Asfand-e-Yar | en_US |
dc.description.abstract | "The Wandering Spirit" is a story-based 3D strategy game where the main character is a baby ghost searching for his parents in a human neighborhood. The game offers various survival options and techniques within an interactive graphical environment. It is designed to be accessible to players of all levels of experience. The game consists of four different levels, each with unique tasks and objectives to complete. Players can freely explore the game environment from a third-person perspective, hide the character from humans for survival, feed the ghost character to progress to the next level, and enable the character to vanish from sight. Game functionality includes character movement controlled via keyboard and mouse commands, the ghost’s ability to consume food, and the capability to disappear from the view of humans. The game immerses the user in a realistic third-person perspective, enhancing their survival, problem-solving, and strategic skills. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Computer Sciences | en_US |
dc.relation.ispartofseries | BS (IT);P-02119 | |
dc.subject | Wandering | en_US |
dc.subject | Spirit | en_US |
dc.subject | Game | en_US |
dc.title | Wandering Spirit Game | en_US |
dc.type | Project Reports | en_US |