| dc.description.abstract |
The objective of this project is using a game concept to create virtual reality zoo
based application. Experiences among human and animal in zoo are in effect
progressively improved, mediated and extended using digital technologies. This
report presents the results of research into the design, use and experience of virtual
zoo. This technology has recently emerged as an affordable consumer device with
increasing uptake in education and museums. Drawing on research methodologies
from the field of human-computer interaction, this project followed a 'research through-design’ approach, which tried to find more about the capability of VR
advancements in the zoo. This project therefore supports further investigation of VR
video as a form of visitor experience to be deployed alongside keeper talks, animal
presentations and behind-the-scenes experiences, with clear opportunities for positive
visitor experience. This project shows how a game concept could combine the
physical and digital worlds. The concept suggest that to create experiences for
different visitors, the information should adapt to the visitors as well as letting
visitors become part of the experience with, e.g., user generated content. This
pt would make it possible for zoos and visitors to expand the user experience include the time before, during, and after the visit. This project is to
conce
timespan to
develop Virtual reality Android based namely Zoo App for providing the kid’s zoo
based real environment in the virtual form providing them information about animals. |
en_US |