DSpace Repository

Comindra Application

Show simple item record

dc.contributor.author Wajid Ali Khan, 01-235162-047
dc.contributor.author Muhammad Suleman Amjad, 01-235162-058
dc.date.accessioned 2023-08-03T06:47:20Z
dc.date.available 2023-08-03T06:47:20Z
dc.date.issued 2020
dc.identifier.uri http://hdl.handle.net/123456789/15878
dc.description Supervised by Ms. Maria Mahmood en_US
dc.description.abstract Due to rapid increase in the illiterate children and low intellectual children which are becoming victims of depression and mental illness. They can not move ahead in their life whereas brilliant children are sharp. The “COMINDRA” application help these children to be sharp and improve their skills. The application used GAN and MUNIT for the image and the object. The application will use neural network classifier. Application will help the user to draw the image or object.A mind game contain different levels and categories espically for children to play. Hence it will help to improve children to build their mental skills and improve their knowledge by showing or drawing different images and object. en_US
dc.language.iso en en_US
dc.publisher Computer Sciences en_US
dc.relation.ispartofseries BS (IT);P-9054
dc.subject Comindra en_US
dc.subject Application en_US
dc.title Comindra Application en_US
dc.type Project Reports en_US


Files in this item

This item appears in the following Collection(s)

Show simple item record

Search DSpace


Advanced Search

Browse

My Account