Abstract:
The said idea of brain health testing & training with the help of games is an ever
growing field thriving on research and development with each passing day. This idea
was implemented by us in the With this a project was started, several steps were taken
in order to provide the best possible human interaction with systems and a study
carried out regarding the number of research papers about human behaviour and
psychology.
was
Project is divided in different phases. Starting phase ofthe project is to develop front
end ofthe site. Different components offront end have been used with the best colour
combination which interact users to enjoy and experience different games.
Further, next phase is to design and decide what kind of cognitive abilities we should
target. Through different research papers, we concluded that age group’s division
should be Adolescents (12-18 yrs), Young Adults (19-28 yrs), Adults (29-45 yrs)
respectively.
According to front end, theme has to be interactive, because this interactive theme
sustains our respective user. This theme relaxes user’s mind and catch attention very
firmly. Theme colour is BLUE which means peace.
The target was to introduce different games for different age groups. Unique idea of
this site which not happening at every site. Cognitive abilities like Concentration,
Focus, and memory are being observed among Adolescents, Young Adults, and
Adults. After making these games for the scoring & results point ofview we surveyed
to different age group’s people. By their scores we set the standard or matrix of the
games. We set the formula that how it should be.
For showing the result we are using Pi-Chart which shows the percentage of cognitive
abilities which helps users to push more, to do more towards betterment, more training
would surely boost their mind.