Learning Aim: A Game for Bio-Mediacal Engineers

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dc.contributor.author Hamas Sohail, 01-235182-089
dc.contributor.author Muhammad Hassan, 01-235182-038
dc.date.accessioned 2022-11-01T10:21:14Z
dc.date.available 2022-11-01T10:21:14Z
dc.date.issued 2022
dc.identifier.uri http://hdl.handle.net/123456789/13888
dc.description Supervised by Dr. Moneeb Gohar en_US
dc.description.abstract According to our research, we have seen that there is not much done by the PC applications in the world of Biomedical engineering. Nowadays, gaming is very common and there is a lot of work going on this field. Project is about a 3D game. We have used Unity engine and C# language to make it possible. Displaying equipment is the main asset to help the gamer learn about it. Video games are being developed now and then and people are showing great interest in it. Games are not only for entertaining purposes but also help you learn. The project aims to provide knowledge about different equipment of biomedical engineering. The project comes with different strategies to help the gamer learn including displaying the equipment in the bubble and asking the name of the equipment from the user or finding an equipment in a 3D designed room. The project also comes with a section of learning portal in which gamer will be able to learn about the name of equipment, purpose of equipment and details of equipment. This game will help the people in practical life of biomedical engineering and they will be able to recognize different equipment. en_US
dc.language.iso en en_US
dc.publisher Computer Science BU E8-IC en_US
dc.relation.ispartofseries BS (IT);P-01826
dc.subject Learning Aim en_US
dc.subject 3D Designed Room en_US
dc.title Learning Aim: A Game for Bio-Mediacal Engineers en_US
dc.type Project Reports en_US


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